Gallery

Screenshots from my second year project – Mechropolis – on which I worked as a lead designer and 3D modeller. Mechropolis_Screenshot_4 Mechropolis_Screenshot_3 Mechropolis_Screenshot_2 Mechropolis_Screenshot_1

Paper prototype of one of the puzzles for the game, where the player is asked to transport a cart to another part of a room by pushing differen buttons in a specific order, opening and closing different doors. SAMSUNG

And even more sketches of puzzles!SAMSUNG SAMSUNG

Early 3D mesh for one of the robots in the game.controller_PS

This is the board game that I made in the beginning of my first year.  The whole game focused on the movement of cogwheels. The player use these to move across the boards. The problem is that all the players are turning the cogwheels to reach different parts of the board, while trying to keep the other players away from theirs. SAMSUNG

Turn around of the robots for our game CoBots that was my first year project. Character_Turn-Around

Concept sketch of the the spaceship.spaceship

The spaceship in our cutscene. Weirdship

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